Sims 4 Can I Prevent Other Family Stories From Happening
The Sims 4 Neighborhood Stories: how the paradigm story progression characteristic works in The Sims 4
What the Neighborhood Stories update adds, how the new features work, and glitches to scout out for
How practise Neighborhood Stories work in The Sims 4? Patch 121 for The Sims 4 base game has introduced a new core mechanic, called Neighborhood Stories. Hailed by some players as the long-awaited story progression feature that volition allow NPCs a degree of autonomy, this characteristic is in fact something of a epitome. With the patch installed, certain non-player characters will feel major life events not straight continued to the active household, but comprehensive story progression in the way that we enjoyed back in the days of The Sims 3 is even so a work-in-progress.
Read on to larn exactly how Neighborhood Stories work in The Sims four and — crucially — how it will affect your existing and new saves.
On this page:
- How practice Neighborhood Stories work in The Sims 4?
- Method 1: Phone Calls
- Method 2: Direct Dialogue
- What can go incorrect: known Neighborhood Stories glitches
- What are the new Neighborhood Stories Aspirations?
- Neighborhood Confidante
- Villainous Valentine
- How tin I enable or disable Neighborhood Stories?
How do Neighborhood Stories work in The Sims iv?
Dissimilar Story Progression in The Sims 3 — which was an all-or-cypher affair with a simple On/Off toggle in the options menu — The Sims iv'due south Neighborhood Stories are starting off on a smaller calibration. Simply put, only unplayed Sims who interact with members of your active household will be affected by Neighborhood Stories.
There are two major ways that Neighborhood Stories allow yous to influence the lives of Sims outside of your current household.
Method 1: Phone Calls
The starting time way you can access Neighborhood Stories is via randomly-generated phone calls from Sims your active grapheme has a relationship with. (It's non clear how strong that relationship needs to exist — some people written report but receiving these calls from their Sims' friends, while others say they're bombarded by them from every passing associate — but if we figure it out nosotros'll let you know more details!) The caller will ask your Sim'southward communication on one of the post-obit life choices:
- Whether to attempt for a infant with their partner
- Whether to accept a wedlock proposal
- Whether to become for a promotion in their current career
A popular-upwards dialogue box will give you three options to respond with. The exact diction will vary, but the gist is always that you can either tell them a house yes, an equally hard no, or encourage them to make up one's mind for themselves. The first two options let y'all as the thespian to accept direct control of the decision, while the third puts it in the hands of the RNG.
Method 2: Direct Dialogue
The second way yous can exert control over other characters is straight via dialogue options. When in conversation with a Sim outside of your household with whom you have crossed the requisite relationship threshold, yous'll exist presented with the following social options in the interaction menus:
- Nether Friendly, you tin encourage the Sim to quit their current career and get for their dream task. This requires that you know their current career before it unlocks. The dream job in question appears to be randomly selected.
- Under Friendly, you can besides encourage the Sim to expand their family past having a kid.
- Under Friendly or Mean, yous can utilise interactions found in the Other Sims sub-card to encourage the Sim to build a relationship with a third grapheme… or lower their human relationship by trash talking them.
- Under Friendly or Mean, you can too (in appropriate contexts) use interactions found in the Other Sims sub-card to suspension up a romantic couple, or encourage 2 Sims with a growing friendship to start dating each other.
The major difference hither is that while telephone calls make it randomly, these dialogue interactions are player-directed. And unlike the phone calls, in these conversations the Sim in question won't e'er heed your advice, and may politely turn down your suggestion. It's unclear at this point whether their relationship value or the emotional context of the chat impacts this, or whether information technology'south purely random.
It'due south too worth noting that these options will never be available to perform on another member of your active household, even if you lot run into the human relationship requirements to use them on NPCs.
What tin can get incorrect: known Neighborhood Stories glitches
The Neighborhood Stories update more often than not hangs together pretty well, but there are a few known problems for you lot to be aware of. None of them are remotely shut to game-breaking and information technology remains to exist seen whether they'll be patched out later on, but just bear these in listen before you go meddling in the lives of your simulated neighbours.
Nearly of the weirdness seems to chronicle to the options that let y'all to encourage Sims in other households to start families:
- If you visit a neighbour who has become pregnant via Neighborhood Stories, the pregnancy might glitch out so that the Sim is no longer pregnant and the baby never arrives. This seems to mainly happen if you visit their dwelling house lot, but it might be linked to any in-person interactions during the pregnancy phase.
- Couples who cannot go significant in ordinary gameplay (i.due east. because of age or gender restrictions) may still telephone call asking for advice on trying for a pregnancy. If the player responds positively, they will take what I tin can just describe as a miracle babe. This definitely applies to female person Sims in the Elder life phase with male partners, just may override some gender customisation options equally well.
- If a neighbour is in a romantic relationship with a member of your active household and calls asking for advice on having a baby, responding in the positive volition outcome in an automated pregnancy for whichever partner can go pregnant, despite no WooHoo having occurred. This tin be particularly jarring if information technology's your active Sim.
What are the new Neighborhood Stories Aspirations?
To help you get accustomed to Neighborhood Stories and requite you some fun ways to play with them, the update also adds ii new Aspirations: Neighborhood Confidante (Popularity Aspiration) and Villainous Valentine (Deviance Aspiration). Y'all can set up these Aspirations in CAS or using the Simology panel.
You don't have to utilize either of these aspirations to get Neighborhood Stories going. They happen regardless, and these new aspects of Simology are just an additional fashion to incorporate them into your gameplay if you choose to.
Neighborhood Confidante
Amusingly, Neighborhood Confidante kind of casts your Sim in the role of a typical Sims thespian. The aim is to exist a nosy but benevolent micro-managing director who, instead of working towards their own future, interferes in the lives of their neighbours, just ultimately has their all-time interests at heart. Of course, you largely have the freedom to decide what those "best interests" are, so we trust y'all'll use your powers wisely.
There'due south only ane milestone to the Neighborhood Confidante aspiration, and meeting all its goals will earn you lot the Confidante reward trait, which allows the graphic symbol to go to know other Sims more than easily and avert negative emotional buffs like Boring when in conversation.
To complete this aspiration, you need to:
- Achieve Level 7 of the Charisma skill.
- Accept v Good Friends.
- Successfully give life advice to Sims exterior the playable household xx times.
Villainous Valentine
Villainous Valentine is something of an inversion of the Series Romantic Aspiration that's been available in the game since launch. The key difference is that a Sim with this aspiration thinks that the break-up is the best part of any relationship, and wants to prove it past starting several serious romances just to run them into the basis. Not only that, only they aim to tank the love lives of everyone around them equally well.
In that location's just one milestone to the Villainous Valentine aspiration, and coming together all its goals will net you the Twisted Middle advantage trait. This trait allows your Sim to wallow in the misery of others much more finer thanks to increased Social need gain when performing Mean or Mischief interactions, and decreased durations for Sad and Embarrassed emotional buffs.
To complete this aspiration, yous need to:
- Get defenseless adulterous x times.
- Have 5 Exes.
- Break up 10 couples exterior of the playable household by using the Mean > Other Sims > Break Up interaction.
How tin I enable or disable Neighborhood Stories?
Right now, Neighborhood Stories are but a part of the game, with no option to toggle them on or off in your gameplay. Every save file in your game, whether new or existing, now has Neighborhood Stories included in its cadre mechanics.
In that location are pros and cons to this organisation. On the plus side, Neighborhood Stories aren't a fully democratic Story Progression like we saw in The Sims 3, a game which famously liked to pull exciting stunts such as moving your 7th-generation family out of boondocks (and deleting them from your game forever) considering yous switched to some other household for five minutes. Yous're much more costless to curate your Neighborhood Stories experience, since you're ever given the option to make the decision yourself.
However, a downside for many players will be the fact that this isn't really NPC autonomy: your Sims' neighbors will at present exist coming to them for advice on topics such as marriage, parenthood, and career prospects in perpetuity. If your Sim is popular, this can mean dealing with a lot of pop-ups as friends and neighbours figuratively line up around the cake to pick your brain on what they should be doing side by side. Furthermore, the world isn't truly alive but yet, since households your agile Sims don't know will conduct on merely equally before, with no major life events happening within them.
The Sims team take said that there is a plan to add Neighborhood Stories settings to gameplay options at some point downwardly the line. Proposed features include the ability to option and choose what type of choices your non-played Sims tin can make autonomously, and to toggle Neighborhood Stories per save file (allowing every unplayed Sim in the salve to act autonomously) or fifty-fifty per household (assuasive you, for example, to requite autonomy only to those households yous never actively play). For now, withal, nosotros couldn't notice anything in the Gameplay settings carte du jour that allows you to tweak the characteristic at all.
For more on the latest gratuitous base game updates in The Sims 4, cheque out our guide to playing with the recently added Sims iv Scenarios. We've besides rounded up what we think are the best DLCs for The Sims 4 in a comprehensive buyer'due south guide to help yous expand your game without emptying your wallet. Finally, nosotros've got a whole page dedicated to The Sims 4 cheats and codes that you just mustn't miss out on if you really want to tweak the game to your liking.
Source: https://www.rockpapershotgun.com/the-sims-4-neighborhood-stories
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